Here’s a complete, playable text-based adventure game written in Python. You can copy and run this code in any Python environment (such as IDLE, VS Code, or online interpreters like Replit or Trinket).
How it works:
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Each function represents a scene or choice point in the game.
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The
input()
function allows player decisions. -
time.sleep()
pauses add drama. -
The player can win by finding the village or the treasure.
You can expand this game by:
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Adding inventory (e.g., sword, map)
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Adding random encounters
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Using a class for player stats
If you’d like a more complex version, such as saving progress, using files, or building with a GUI or web front-end, I can provide that too.
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